James Paick

United States · 19 Items

CREATIVE ENVIRONMENTS FOR GAMES PART 3 OF 4

In the 3rd installment of Creative Environments for Games, I discuss how to develop an interior location for video game development, based on the same design brief introduced in the 1st video . From a rough line drawing, I block in my values utilizing the same techniques discussed in Environment Design Basics 1 Included in the workshop are: - 50 minute video tutorial with full audio - Original high-res PSD & JPG files - Various notes files discussed during demonstration

You'll get 1 ZIP

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